91 lines
3.9 KiB
Plaintext
91 lines
3.9 KiB
Plaintext
#Refresh rate of the visualizers. A really high refresh rate may cause screen tearing. Default is 20.
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visualizer.fps=20
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#Defaults to "/tmp/mpd.fifo"
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#mpd.fifo.path
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#If set to false the visualizers will use mono mode instead of stereo. Some visualizers will
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#behave differently when mono is enabled. For example, spectrum show two sets of bars.
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audio.stereo.enabled=mono
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#Specifies how often the visualizer will change in seconds. 0 means do not rotate. Default is 0.
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#visualizer.rotation.secs=10
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#Configures the samples rate and the cutoff frequencies.
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audio.sampling.frequency=44100
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audio.low.cutoff.frequency=100
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audio.high.cutoff.frequency=22050
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##Applies scaling factor to both lorenz and ellipse visualizers. This is useful when the system audio is set
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#to a low volume.
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visualizer.scaling.multiplier=1.0
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#Configures the visualizers and the order they are in. Available visualizers are spectrum,lorenz,ellipse.
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#Defaults to spectrum,ellipse,lorenz
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visualizers=spectrum,ellipse,lorenz
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#Configures what character the spectrum visualizer will use. Specifying a space (e.g " ") means the
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#background will be colored instead of the character. Defaults to " ".
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visualizer.spectrum.character=^
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#Spectrum bar width. Defaults to 1.
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visualizer.spectrum.bar.width=1
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#The amount of space between each bar in the spectrum visualizer. Defaults to 1. It's possible to set this to
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#zero to have no space between bars
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visualizer.spectrum.bar.spacing=1
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#Available smoothing options are monstercat, sgs, none. Defaults to sgs.
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visualizer.spectrum.smoothing.mode=monstercat
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#This configures the falloff effect on the spectrum visualizer. Available falloff options are fill,top,none.
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#Defaults to "fill"
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visualizer.spectrum.falloff.mode=fill
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#Configures how fast the falloff character falls. This is an exponential falloff so values usually look
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#best 0.9+ and small changes in this value can have a large effect. Defaults to 0.95
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visualizer.spectrum.falloff.weight=0.95
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#Margins in percent of total screen for spectrum visualizer. All margins default to 0
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visualizer.spectrum.top.margin=0.0
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visualizer.spectrum.bottom.margin=0.0
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visualizer.spectrum.right.margin=0.0
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visualizer.spectrum.left.margin=0.0
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#Reverses the direction of the spectrum so that high freqs are first and low freqs last. Defaults to false.
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visualizer.spectrum.reversed=false
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#Sets the audio sources to use. Currently available ones are "mpd" and "alsa"Sets the audio sources to use.
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#Currently available ones are "mpd", "pulse", "port", and "alsa". Defaults to "mpd".
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audio.sources=pulse
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##vis tries to find the correct pulseaudio sink, however this will not work on all systems.
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#If pulse audio is not working with vis try switching the audio source. A list can be found by running the
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#command pacmd list-sinks | grep -e 'name:' -e 'index'
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audio.pulse.source=0
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#vis tries to find the correct portaudio device (through portaudio default method), however its not for-sure.
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#If port audio is not working with vis try switching the audio srouce. A list can be found by setting
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#this value to "list" and checking the vis log file. Replace this value with the device name desired
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audio.port.source=auto
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#This configures the sgs smoothing effect on the spectrum visualizer. More points spreads out the smoothing
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#effect and increasing passes runs the smoother multiple times on reach run. Defaults are points=3 and passes=2.
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visualizer.sgs.smoothing.points=3
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visualizer.sgs.smoothing.passes=2
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#Configures what character the ellipse visualizer will use. Specifying a space (e.g " ") means the
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#background will be colored instead of the character. Defaults to " ".
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visualizer.ellipse.character=#
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#The radius of each color ring in the ellipse visualizer. Defaults to 2.
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visualizer.ellipse.radius=2
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## Turns off overriding the user's terminal colors
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#colors.override.terminal=false
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#Specifies the color scheme. The color scheme must be in ~/.config/vis/colors/ directory. Default is "colors"
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colors.scheme=rainbow
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