reuse m->m

main
Guido Cella 2020-08-27 06:39:44 +02:00
parent 1473d03293
commit 03c020f058
1 changed files with 1 additions and 4 deletions

5
dwl.c
View File

@ -547,7 +547,7 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, bool
void void
arrangelayers(Monitor *m) arrangelayers(Monitor *m)
{ {
struct wlr_box usable_area = { 0 }; struct wlr_box usable_area = m->m;
uint32_t layers_above_shell[] = { uint32_t layers_above_shell[] = {
ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY, ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
ZWLR_LAYER_SHELL_V1_LAYER_TOP, ZWLR_LAYER_SHELL_V1_LAYER_TOP,
@ -555,9 +555,6 @@ arrangelayers(Monitor *m)
size_t nlayers = LENGTH(layers_above_shell); size_t nlayers = LENGTH(layers_above_shell);
LayerSurface *layersurface, *topmost = NULL; LayerSurface *layersurface, *topmost = NULL;
wlr_output_effective_resolution(m->wlr_output,
&usable_area.width, &usable_area.height);
// Arrange exclusive surfaces from top->bottom // Arrange exclusive surfaces from top->bottom
arrangelayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], arrangelayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
&usable_area, true); &usable_area, true);