fullscreennotify: don't crash if called before map
SDL2 calls xdg_toplevel.unset_fullscreen() before the surface is mapped. This causes a segfault in dwl because setfullscreen() expects the surface to be mapped already. Therefore, delay the setfullscreen call until the surface is mapped.main
parent
2d9740c2fc
commit
03e167dbb7
11
dwl.c
11
dwl.c
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@ -1042,7 +1042,13 @@ void
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fullscreennotify(struct wl_listener *listener, void *data)
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{
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Client *c = wl_container_of(listener, c, fullscreen);
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setfullscreen(c, !c->isfullscreen);
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struct wlr_xdg_toplevel_set_fullscreen_event *event = data;
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if (!c->mon) {
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/* if the client is not mapped yet, let mapnotify() call setfullscreen() */
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c->isfullscreen = event->fullscreen;
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return;
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}
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setfullscreen(c, event->fullscreen);
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}
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Monitor *
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@ -1316,6 +1322,9 @@ mapnotify(struct wl_listener *listener, void *data)
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/* Set initial monitor, tags, floating status, and focus */
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applyrules(c);
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if (c->isfullscreen)
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setfullscreen(c, 1);
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}
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void
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