remove -Werror=declaration-after-statement

wtf is the point of this crap? It makes the code harder to follow,
increases the line count and made me fail compilation a million times.
We shouldn't blindy follow everything about suckless's style.
main
Guido Cella 2020-12-19 19:50:01 +01:00
parent ba1540c3d0
commit 0b2f4f213d
2 changed files with 151 additions and 163 deletions

View File

@ -1,6 +1,6 @@
include config.mk include config.mk
CFLAGS += -I. -DWLR_USE_UNSTABLE -std=c99 -Werror=declaration-after-statement CFLAGS += -I. -DWLR_USE_UNSTABLE -std=c99
WAYLAND_PROTOCOLS=$(shell pkg-config --variable=pkgdatadir wayland-protocols) WAYLAND_PROTOCOLS=$(shell pkg-config --variable=pkgdatadir wayland-protocols)
WAYLAND_SCANNER=$(shell pkg-config --variable=wayland_scanner wayland-scanner) WAYLAND_SCANNER=$(shell pkg-config --variable=wayland_scanner wayland-scanner)

288
dwl.c
View File

@ -389,53 +389,61 @@ applyexclusive(struct wlr_box *usable_area,
uint32_t anchor, int32_t exclusive, uint32_t anchor, int32_t exclusive,
int32_t margin_top, int32_t margin_right, int32_t margin_top, int32_t margin_right,
int32_t margin_bottom, int32_t margin_left) { int32_t margin_bottom, int32_t margin_left) {
if (exclusive <= 0)
return;
struct { struct {
uint32_t singular_anchor; uint32_t singular_anchor;
uint32_t anchor_triplet; uint32_t anchor_triplet;
int *positive_axis; int *positive_axis;
int *negative_axis; int *negative_axis;
int margin; int margin;
} edges[4]; } edges[] = {
if (exclusive <= 0)
return;
// Top // Top
edges[0].singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP; {
edges[0].anchor_triplet = .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
.anchor_triplet =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP; ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
edges[0].positive_axis = &usable_area->y; .positive_axis = &usable_area->y,
edges[0].negative_axis = &usable_area->height; .negative_axis = &usable_area->height,
edges[0].margin = margin_top; .margin = margin_top,
},
// Bottom // Bottom
edges[1].singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM; {
edges[1].anchor_triplet = .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.anchor_triplet =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM; ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
edges[1].positive_axis = NULL; .positive_axis = NULL,
edges[1].negative_axis = &usable_area->height; .negative_axis = &usable_area->height,
edges[1].margin = margin_bottom; .margin = margin_bottom,
},
// Left // Left
edges[2].singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT; {
edges[2].anchor_triplet = .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT,
.anchor_triplet =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM; ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
edges[2].positive_axis = &usable_area->x; .positive_axis = &usable_area->x,
edges[2].negative_axis = &usable_area->width; .negative_axis = &usable_area->width,
edges[2].margin = margin_left; .margin = margin_left,
},
// Right // Right
edges[3].singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT; {
edges[3].anchor_triplet = .singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT,
.anchor_triplet =
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM; ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
edges[3].positive_axis = NULL; .positive_axis = NULL,
edges[3].negative_axis = &usable_area->width; .negative_axis = &usable_area->width,
edges[3].margin = margin_right; .margin = margin_right,
},
};
for (size_t i = 0; i < LENGTH(edges); ++i) { for (size_t i = 0; i < LENGTH(edges); ++i) {
if ((anchor == edges[i].singular_anchor || anchor == edges[i].anchor_triplet) if ((anchor == edges[i].singular_anchor || anchor == edges[i].anchor_triplet)
@ -452,12 +460,8 @@ applyexclusive(struct wlr_box *usable_area,
void void
applyrules(Client *c) applyrules(Client *c)
{ {
const char *appid, *title;
unsigned int i, newtags = 0;
const Rule *r;
Monitor *mon = selmon, *m;
/* rule matching */ /* rule matching */
const char *appid, *title;
#ifdef XWAYLAND #ifdef XWAYLAND
if (c->type != XDGShell) { if (c->type != XDGShell) {
updatewindowtype(c); updatewindowtype(c);
@ -474,6 +478,9 @@ applyrules(Client *c)
if (!title) if (!title)
title = broken; title = broken;
unsigned int i, newtags = 0;
const Rule *r;
Monitor *mon = selmon, *m;
for (r = rules; r < END(rules); r++) { for (r = rules; r < END(rules); r++) {
if ((!r->title || strstr(title, r->title)) if ((!r->title || strstr(title, r->title))
&& (!r->id || strstr(appid, r->id))) { && (!r->id || strstr(appid, r->id))) {
@ -505,22 +512,20 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, bool
wl_list_for_each(layersurface, list, link) { wl_list_for_each(layersurface, list, link) {
struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface; struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface;
struct wlr_layer_surface_v1_state *state = &wlr_layer_surface->current; struct wlr_layer_surface_v1_state *state = &wlr_layer_surface->current;
struct wlr_box bounds;
struct wlr_box box = { struct wlr_box box = {
.width = state->desired_width, .width = state->desired_width,
.height = state->desired_height .height = state->desired_height
}; };
const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
if (exclusive != (state->exclusive_zone > 0)) if (exclusive != (state->exclusive_zone > 0))
continue; continue;
bounds = state->exclusive_zone == -1 ? full_area : *usable_area; struct wlr_box bounds = state->exclusive_zone == -1 ?
full_area : *usable_area;
// Horizontal axis // Horizontal axis
const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
if ((state->anchor & both_horiz) && box.width == 0) { if ((state->anchor & both_horiz) && box.width == 0) {
box.x = bounds.x; box.x = bounds.x;
box.width = bounds.width; box.width = bounds.width;
@ -532,6 +537,8 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, bool
box.x = bounds.x + ((bounds.width / 2) - (box.width / 2)); box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
} }
// Vertical axis // Vertical axis
const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
if ((state->anchor & both_vert) && box.height == 0) { if ((state->anchor & both_vert) && box.height == 0) {
box.y = bounds.y; box.y = bounds.y;
box.height = bounds.height; box.height = bounds.height;
@ -576,13 +583,6 @@ void
arrangelayers(Monitor *m) arrangelayers(Monitor *m)
{ {
struct wlr_box usable_area = m->m; struct wlr_box usable_area = m->m;
uint32_t layers_above_shell[] = {
ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
ZWLR_LAYER_SHELL_V1_LAYER_TOP,
};
size_t nlayers = LENGTH(layers_above_shell);
LayerSurface *layersurface;
struct wlr_keyboard *kb = wlr_seat_get_keyboard(seat);
// Arrange exclusive surfaces from top->bottom // Arrange exclusive surfaces from top->bottom
arrangelayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], arrangelayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
@ -610,6 +610,13 @@ arrangelayers(Monitor *m)
&usable_area, false); &usable_area, false);
// Find topmost keyboard interactive layer, if such a layer exists // Find topmost keyboard interactive layer, if such a layer exists
uint32_t layers_above_shell[] = {
ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
ZWLR_LAYER_SHELL_V1_LAYER_TOP,
};
size_t nlayers = LENGTH(layers_above_shell);
LayerSurface *layersurface;
struct wlr_keyboard *kb = wlr_seat_get_keyboard(seat);
for (size_t i = 0; i < nlayers; ++i) { for (size_t i = 0; i < nlayers; ++i) {
wl_list_for_each_reverse(layersurface, wl_list_for_each_reverse(layersurface,
&m->layers[layers_above_shell[i]], link) { &m->layers[layers_above_shell[i]], link) {
@ -640,21 +647,19 @@ void
buttonpress(struct wl_listener *listener, void *data) buttonpress(struct wl_listener *listener, void *data)
{ {
struct wlr_event_pointer_button *event = data; struct wlr_event_pointer_button *event = data;
struct wlr_keyboard *keyboard;
uint32_t mods;
Client *c;
const Button *b;
wlr_idle_notify_activity(idle, seat); wlr_idle_notify_activity(idle, seat);
switch (event->state) { switch (event->state) {
case WLR_BUTTON_PRESSED:; case WLR_BUTTON_PRESSED:;
/* Change focus if the button was _pressed_ over a client */ /* Change focus if the button was _pressed_ over a client */
Client *c;
if ((c = xytoclient(cursor->x, cursor->y))) if ((c = xytoclient(cursor->x, cursor->y)))
focusclient(c, 1); focusclient(c, 1);
keyboard = wlr_seat_get_keyboard(seat); struct wlr_keyboard* keyboard = wlr_seat_get_keyboard(seat);
mods = wlr_keyboard_get_modifiers(keyboard); uint32_t mods = wlr_keyboard_get_modifiers(keyboard);
const Button *b;
for (b = buttons; b < END(buttons); b++) { for (b = buttons; b < END(buttons); b++) {
if (CLEANMASK(mods) == CLEANMASK(b->mod) && if (CLEANMASK(mods) == CLEANMASK(b->mod) &&
event->button == b->button && b->func) { event->button == b->button && b->func) {
@ -721,7 +726,6 @@ cleanupmon(struct wl_listener *listener, void *data)
{ {
struct wlr_output *wlr_output = data; struct wlr_output *wlr_output = data;
Monitor *m = wlr_output->data; Monitor *m = wlr_output->data;
int nmons = wl_list_length(&mons), i = 0;
wl_list_remove(&m->destroy.link); wl_list_remove(&m->destroy.link);
wl_list_remove(&m->frame.link); wl_list_remove(&m->frame.link);
@ -729,6 +733,7 @@ cleanupmon(struct wl_listener *listener, void *data)
wlr_output_layout_remove(output_layout, m->wlr_output); wlr_output_layout_remove(output_layout, m->wlr_output);
updatemons(); updatemons();
int nmons = wl_list_length(&mons), i = 0;
do // don't switch to disabled mons do // don't switch to disabled mons
selmon = wl_container_of(mons.prev, selmon, link); selmon = wl_container_of(mons.prev, selmon, link);
while (!selmon->wlr_output->enabled && i++ < nmons); while (!selmon->wlr_output->enabled && i++ < nmons);
@ -758,12 +763,11 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data)
LayerSurface *layersurface = wl_container_of(listener, layersurface, surface_commit); LayerSurface *layersurface = wl_container_of(listener, layersurface, surface_commit);
struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface; struct wlr_layer_surface_v1 *wlr_layer_surface = layersurface->layer_surface;
struct wlr_output *wlr_output = wlr_layer_surface->output; struct wlr_output *wlr_output = wlr_layer_surface->output;
Monitor *m;
if (!wlr_output) if (!wlr_output)
return; return;
m = wlr_output->data; Monitor *m = wlr_output->data;
arrangelayers(m); arrangelayers(m);
if (layersurface->layer != wlr_layer_surface->current.layer) { if (layersurface->layer != wlr_layer_surface->current.layer) {
@ -787,16 +791,12 @@ commitnotify(struct wl_listener *listener, void *data)
void void
createkeyboard(struct wlr_input_device *device) createkeyboard(struct wlr_input_device *device)
{ {
struct xkb_context *context; Keyboard *kb = device->data = calloc(1, sizeof(*kb));
struct xkb_keymap *keymap;
Keyboard *kb;
kb = device->data = calloc(1, sizeof(*kb));
kb->device = device; kb->device = device;
/* Prepare an XKB keymap and assign it to the keyboard. */ /* Prepare an XKB keymap and assign it to the keyboard. */
context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
keymap = xkb_map_new_from_names(context, &xkb_rules, struct xkb_keymap *keymap = xkb_map_new_from_names(context, &xkb_rules,
XKB_KEYMAP_COMPILE_NO_FLAGS); XKB_KEYMAP_COMPILE_NO_FLAGS);
wlr_keyboard_set_keymap(device->keyboard, keymap); wlr_keyboard_set_keymap(device->keyboard, keymap);
@ -824,9 +824,6 @@ createmon(struct wl_listener *listener, void *data)
/* This event is raised by the backend when a new output (aka a display or /* This event is raised by the backend when a new output (aka a display or
* monitor) becomes available. */ * monitor) becomes available. */
struct wlr_output *wlr_output = data; struct wlr_output *wlr_output = data;
Monitor *m;
const MonitorRule *r;
size_t nlayers = LENGTH(m->layers);
/* The mode is a tuple of (width, height, refresh rate), and each /* The mode is a tuple of (width, height, refresh rate), and each
* monitor supports only a specific set of modes. We just pick the * monitor supports only a specific set of modes. We just pick the
@ -835,9 +832,10 @@ createmon(struct wl_listener *listener, void *data)
wlr_output_set_mode(wlr_output, wlr_output_preferred_mode(wlr_output)); wlr_output_set_mode(wlr_output, wlr_output_preferred_mode(wlr_output));
/* Allocates and configures monitor state using configured rules */ /* Allocates and configures monitor state using configured rules */
m = wlr_output->data = calloc(1, sizeof(*m)); Monitor *m = wlr_output->data = calloc(1, sizeof(*m));
m->wlr_output = wlr_output; m->wlr_output = wlr_output;
m->tagset[0] = m->tagset[1] = 1; m->tagset[0] = m->tagset[1] = 1;
const MonitorRule *r;
for (r = monrules; r < END(monrules); r++) { for (r = monrules; r < END(monrules); r++) {
if (!r->name || strstr(wlr_output->name, r->name)) { if (!r->name || strstr(wlr_output->name, r->name)) {
m->mfact = r->mfact; m->mfact = r->mfact;
@ -873,6 +871,7 @@ createmon(struct wl_listener *listener, void *data)
*/ */
wlr_output_layout_add_auto(output_layout, wlr_output); wlr_output_layout_add_auto(output_layout, wlr_output);
size_t nlayers = LENGTH(m->layers);
for (size_t i = 0; i < nlayers; ++i) for (size_t i = 0; i < nlayers; ++i)
wl_list_init(&m->layers[i]); wl_list_init(&m->layers[i]);
@ -932,15 +931,12 @@ void
createlayersurface(struct wl_listener *listener, void *data) createlayersurface(struct wl_listener *listener, void *data)
{ {
struct wlr_layer_surface_v1 *wlr_layer_surface = data; struct wlr_layer_surface_v1 *wlr_layer_surface = data;
LayerSurface *layersurface;
Monitor *m;
struct wlr_layer_surface_v1_state old_state;
if (!wlr_layer_surface->output) { if (!wlr_layer_surface->output) {
wlr_layer_surface->output = selmon->wlr_output; wlr_layer_surface->output = selmon->wlr_output;
} }
layersurface = calloc(1, sizeof(LayerSurface)); LayerSurface *layersurface = calloc(1, sizeof(LayerSurface));
layersurface->surface_commit.notify = commitlayersurfacenotify; layersurface->surface_commit.notify = commitlayersurfacenotify;
wl_signal_add(&wlr_layer_surface->surface->events.commit, wl_signal_add(&wlr_layer_surface->surface->events.commit,
@ -955,14 +951,14 @@ createlayersurface(struct wl_listener *listener, void *data)
layersurface->layer_surface = wlr_layer_surface; layersurface->layer_surface = wlr_layer_surface;
wlr_layer_surface->data = layersurface; wlr_layer_surface->data = layersurface;
m = wlr_layer_surface->output->data; Monitor *m = wlr_layer_surface->output->data;
wl_list_insert(&m->layers[wlr_layer_surface->client_pending.layer], wl_list_insert(&m->layers[wlr_layer_surface->client_pending.layer],
&layersurface->link); &layersurface->link);
// Temporarily set the layer's current state to client_pending // Temporarily set the layer's current state to client_pending
// so that we can easily arrange it // so that we can easily arrange it
old_state = wlr_layer_surface->current; struct wlr_layer_surface_v1_state old_state = wlr_layer_surface->current;
wlr_layer_surface->current = wlr_layer_surface->client_pending; wlr_layer_surface->current = wlr_layer_surface->client_pending;
arrangelayers(m); arrangelayers(m);
wlr_layer_surface->current = old_state; wlr_layer_surface->current = old_state;
@ -1016,7 +1012,6 @@ void
destroylayersurfacenotify(struct wl_listener *listener, void *data) destroylayersurfacenotify(struct wl_listener *listener, void *data)
{ {
LayerSurface *layersurface = wl_container_of(listener, layersurface, destroy); LayerSurface *layersurface = wl_container_of(listener, layersurface, destroy);
Monitor *m;
if (layersurface->layer_surface->mapped) if (layersurface->layer_surface->mapped)
unmaplayersurface(layersurface); unmaplayersurface(layersurface);
@ -1026,7 +1021,7 @@ destroylayersurfacenotify(struct wl_listener *listener, void *data)
wl_list_remove(&layersurface->unmap.link); wl_list_remove(&layersurface->unmap.link);
wl_list_remove(&layersurface->surface_commit.link); wl_list_remove(&layersurface->surface_commit.link);
if (layersurface->layer_surface->output) { if (layersurface->layer_surface->output) {
m = layersurface->layer_surface->output->data; Monitor *m = layersurface->layer_surface->output->data;
if (m) if (m)
arrangelayers(m); arrangelayers(m);
layersurface->layer_surface->output = NULL; layersurface->layer_surface->output = NULL;
@ -1114,15 +1109,14 @@ dirtomon(int dir)
void void
focusclient(Client *c, int lift) focusclient(Client *c, int lift)
{ {
struct wlr_keyboard *kb = wlr_seat_get_keyboard(seat);
struct wlr_surface *old = seat->keyboard_state.focused_surface;
/* Raise client in stacking order if requested */ /* Raise client in stacking order if requested */
if (c && lift) { if (c && lift) {
wl_list_remove(&c->slink); wl_list_remove(&c->slink);
wl_list_insert(&stack, &c->slink); wl_list_insert(&stack, &c->slink);
} }
struct wlr_surface *old = seat->keyboard_state.focused_surface;
/* Nothing else to do? */ /* Nothing else to do? */
if (c && WLR_SURFACE(c) == old) if (c && WLR_SURFACE(c) == old)
return; return;
@ -1147,6 +1141,7 @@ focusclient(Client *c, int lift)
} }
/* Have a client, so focus its top-level wlr_surface */ /* Have a client, so focus its top-level wlr_surface */
struct wlr_keyboard *kb = wlr_seat_get_keyboard(seat);
if (shouldfocusclients(c->mon)) if (shouldfocusclients(c->mon))
wlr_seat_keyboard_notify_enter(seat, WLR_SURFACE(c), wlr_seat_keyboard_notify_enter(seat, WLR_SURFACE(c),
kb->keycodes, kb->num_keycodes, &kb->modifiers); kb->keycodes, kb->num_keycodes, &kb->modifiers);
@ -1231,7 +1226,6 @@ inputdevice(struct wl_listener *listener, void *data)
/* This event is raised by the backend when a new input device becomes /* This event is raised by the backend when a new input device becomes
* available. */ * available. */
struct wlr_input_device *device = data; struct wlr_input_device *device = data;
uint32_t caps;
switch (device->type) { switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD: case WLR_INPUT_DEVICE_KEYBOARD:
createkeyboard(device); createkeyboard(device);
@ -1247,7 +1241,7 @@ inputdevice(struct wl_listener *listener, void *data)
* communiciated to the client. In dwl we always have a cursor, even if * communiciated to the client. In dwl we always have a cursor, even if
* there are no pointer devices, so we always include that capability. */ * there are no pointer devices, so we always include that capability. */
/* XXX do we actually require a cursor? */ /* XXX do we actually require a cursor? */
caps = WL_SEAT_CAPABILITY_POINTER; uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
if (!wl_list_empty(&keyboards)) if (!wl_list_empty(&keyboards))
caps |= WL_SEAT_CAPABILITY_KEYBOARD; caps |= WL_SEAT_CAPABILITY_KEYBOARD;
wlr_seat_set_capabilities(seat, caps); wlr_seat_set_capabilities(seat, caps);
@ -1279,7 +1273,6 @@ keypress(struct wl_listener *listener, void *data)
/* This event is raised when a key is pressed or released. */ /* This event is raised when a key is pressed or released. */
Keyboard *kb = wl_container_of(listener, kb, key); Keyboard *kb = wl_container_of(listener, kb, key);
struct wlr_event_keyboard_key *event = data; struct wlr_event_keyboard_key *event = data;
int i;
/* Translate libinput keycode -> xkbcommon */ /* Translate libinput keycode -> xkbcommon */
uint32_t keycode = event->keycode + 8; uint32_t keycode = event->keycode + 8;
@ -1295,7 +1288,7 @@ keypress(struct wl_listener *listener, void *data)
/* On _press_, attempt to process a compositor keybinding. */ /* On _press_, attempt to process a compositor keybinding. */
if (event->state == WLR_KEY_PRESSED) if (event->state == WLR_KEY_PRESSED)
for (i = 0; i < nsyms; i++) for (int i = 0; i < nsyms; i++)
handled = keybinding(mods, syms[i]) || handled; handled = keybinding(mods, syms[i]) || handled;
if (!handled) { if (!handled) {
@ -1417,9 +1410,6 @@ motionabsolute(struct wl_listener *listener, void *data)
void void
motionnotify(uint32_t time) motionnotify(uint32_t time)
{ {
double sx = 0, sy = 0;
struct wlr_surface *surface = NULL;
Client *c = NULL;
struct timespec now; struct timespec now;
if (!time) { if (!time) {
clock_gettime(CLOCK_MONOTONIC, &now); clock_gettime(CLOCK_MONOTONIC, &now);
@ -1445,6 +1435,9 @@ motionnotify(uint32_t time)
return; return;
} }
struct wlr_surface *surface = NULL;
double sx = 0, sy = 0;
Client *c = NULL;
if ((surface = xytolayersurface(&selmon->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], if ((surface = xytolayersurface(&selmon->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
cursor->x, cursor->y, &sx, &sy))) cursor->x, cursor->y, &sx, &sy)))
; ;
@ -1545,7 +1538,6 @@ outputmgrapplyortest(struct wlr_output_configuration_v1 *config, bool test)
{ {
struct wlr_output_configuration_head_v1 *config_head; struct wlr_output_configuration_head_v1 *config_head;
bool ok = true; bool ok = true;
Arg ar = {.i = -1};
wl_list_for_each(config_head, &config->heads, link) { wl_list_for_each(config_head, &config->heads, link) {
struct wlr_output *wlr_output = config_head->state.output; struct wlr_output *wlr_output = config_head->state.output;
@ -1570,6 +1562,7 @@ outputmgrapplyortest(struct wlr_output_configuration_v1 *config, bool test)
if (m->wlr_output->name == wlr_output->name) { if (m->wlr_output->name == wlr_output->name) {
// focus the left monitor (relative to the current focus) // focus the left monitor (relative to the current focus)
m->wlr_output->enabled = !m->wlr_output->enabled; m->wlr_output->enabled = !m->wlr_output->enabled;
Arg ar = {.i = -1};
focusmon(&ar); focusmon(&ar);
closemon(m); closemon(m);
m->wlr_output->enabled = !m->wlr_output->enabled; m->wlr_output->enabled = !m->wlr_output->enabled;
@ -1647,10 +1640,6 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
/* This function is called for every surface that needs to be rendered. */ /* This function is called for every surface that needs to be rendered. */
struct render_data *rdata = data; struct render_data *rdata = data;
struct wlr_output *output = rdata->output; struct wlr_output *output = rdata->output;
double ox = 0, oy = 0;
struct wlr_box obox;
float matrix[9];
enum wl_output_transform transform;
/* We first obtain a wlr_texture, which is a GPU resource. wlroots /* We first obtain a wlr_texture, which is a GPU resource. wlroots
* automatically handles negotiating these with the client. The underlying * automatically handles negotiating these with the client. The underlying
@ -1665,14 +1654,17 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
* one next to the other, both 1080p, a client on the rightmost display might * one next to the other, both 1080p, a client on the rightmost display might
* have layout coordinates of 2000,100. We need to translate that to * have layout coordinates of 2000,100. We need to translate that to
* output-local coordinates, or (2000 - 1920). */ * output-local coordinates, or (2000 - 1920). */
double ox = 0, oy = 0;
wlr_output_layout_output_coords(output_layout, output, &ox, &oy); wlr_output_layout_output_coords(output_layout, output, &ox, &oy);
/* We also have to apply the scale factor for HiDPI outputs. This is only /* We also have to apply the scale factor for HiDPI outputs. This is only
* part of the puzzle, dwl does not fully support HiDPI. */ * part of the puzzle, dwl does not fully support HiDPI. */
obox.x = ox + rdata->x + sx; struct wlr_box obox = {
obox.y = oy + rdata->y + sy; .x = ox + rdata->x + sx,
obox.width = surface->current.width; .y = oy + rdata->y + sy,
obox.height = surface->current.height; .width = surface->current.width,
.height = surface->current.height,
};
scalebox(&obox, output->scale); scalebox(&obox, output->scale);
/* /*
@ -1686,7 +1678,9 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
* Naturally you can do this any way you like, for example to make a 3D * Naturally you can do this any way you like, for example to make a 3D
* compositor. * compositor.
*/ */
transform = wlr_output_transform_invert(surface->current.transform); float matrix[9];
enum wl_output_transform transform = wlr_output_transform_invert(
surface->current.transform);
wlr_matrix_project_box(matrix, &obox, transform, 0, wlr_matrix_project_box(matrix, &obox, transform, 0,
output->transform_matrix); output->transform_matrix);
@ -1703,12 +1697,6 @@ void
renderclients(Monitor *m, struct timespec *now) renderclients(Monitor *m, struct timespec *now)
{ {
Client *c, *sel = selclient(); Client *c, *sel = selclient();
const float *color;
double ox, oy;
int i, w, h;
struct render_data rdata;
struct wlr_box *borders;
struct wlr_surface *surface;
/* Each subsequent window we render is rendered on top of the last. Because /* Each subsequent window we render is rendered on top of the last. Because
* our stacking list is ordered front-to-back, we iterate over it backwards. */ * our stacking list is ordered front-to-back, we iterate over it backwards. */
wl_list_for_each_reverse(c, &stack, slink) { wl_list_for_each_reverse(c, &stack, slink) {
@ -1717,14 +1705,14 @@ renderclients(Monitor *m, struct timespec *now)
output_layout, m->wlr_output, &c->geom)) output_layout, m->wlr_output, &c->geom))
continue; continue;
surface = WLR_SURFACE(c); struct wlr_surface *surface = WLR_SURFACE(c);
ox = c->geom.x, oy = c->geom.y; double ox = c->geom.x, oy = c->geom.y;
wlr_output_layout_output_coords(output_layout, m->wlr_output, wlr_output_layout_output_coords(output_layout, m->wlr_output,
&ox, &oy); &ox, &oy);
w = surface->current.width; int w = surface->current.width;
h = surface->current.height; int h = surface->current.height;
borders = (struct wlr_box[4]) { struct wlr_box *borders = (struct wlr_box[4]) {
{ox, oy, w + 2 * c->bw, c->bw}, /* top */ {ox, oy, w + 2 * c->bw, c->bw}, /* top */
{ox, oy + c->bw, c->bw, h}, /* left */ {ox, oy + c->bw, c->bw, h}, /* left */
{ox + c->bw + w, oy + c->bw, c->bw, h}, /* right */ {ox + c->bw + w, oy + c->bw, c->bw, h}, /* right */
@ -1732,8 +1720,8 @@ renderclients(Monitor *m, struct timespec *now)
}; };
/* Draw window borders */ /* Draw window borders */
color = (c == sel) ? focuscolor : bordercolor; const float *color = (c == sel) ? focuscolor : bordercolor;
for (i = 0; i < 4; i++) { for (int i = 0; i < 4; i++) {
scalebox(&borders[i], m->wlr_output->scale); scalebox(&borders[i], m->wlr_output->scale);
wlr_render_rect(drw, &borders[i], color, wlr_render_rect(drw, &borders[i], color,
m->wlr_output->transform_matrix); m->wlr_output->transform_matrix);
@ -1741,10 +1729,12 @@ renderclients(Monitor *m, struct timespec *now)
/* This calls our render function for each surface among the /* This calls our render function for each surface among the
* xdg_surface's toplevel and popups. */ * xdg_surface's toplevel and popups. */
rdata.output = m->wlr_output; struct render_data rdata = {
rdata.when = now; .output = m->wlr_output,
rdata.x = c->geom.x + c->bw; .when = now,
rdata.y = c->geom.y + c->bw; .x = c->geom.x + c->bw,
.y = c->geom.y + c->bw,
};
#ifdef XWAYLAND #ifdef XWAYLAND
if (c->type != XDGShell) if (c->type != XDGShell)
wlr_surface_for_each_surface(c->surface.xwayland->surface, render, &rdata); wlr_surface_for_each_surface(c->surface.xwayland->surface, render, &rdata);
@ -1757,13 +1747,14 @@ renderclients(Monitor *m, struct timespec *now)
void void
renderlayer(struct wl_list *layer_surfaces, struct timespec *now) renderlayer(struct wl_list *layer_surfaces, struct timespec *now)
{ {
struct render_data rdata;
LayerSurface *layersurface; LayerSurface *layersurface;
wl_list_for_each(layersurface, layer_surfaces, link) { wl_list_for_each(layersurface, layer_surfaces, link) {
rdata.output = layersurface->layer_surface->output; struct render_data rdata = {
rdata.when = now; .output = layersurface->layer_surface->output,
rdata.x = layersurface->geo.x; .when = now,
rdata.y = layersurface->geo.y; .x = layersurface->geo.x,
.y = layersurface->geo.y,
};
wlr_surface_for_each_surface(layersurface->layer_surface->surface, wlr_surface_for_each_surface(layersurface->layer_surface->surface,
render, &rdata); render, &rdata);
@ -1773,9 +1764,6 @@ renderlayer(struct wl_list *layer_surfaces, struct timespec *now)
void void
rendermon(struct wl_listener *listener, void *data) rendermon(struct wl_listener *listener, void *data)
{ {
Client *c;
int render = 1;
/* This function is called every time an output is ready to display a frame, /* This function is called every time an output is ready to display a frame,
* generally at the output's refresh rate (e.g. 60Hz). */ * generally at the output's refresh rate (e.g. 60Hz). */
Monitor *m = wl_container_of(listener, m, frame); Monitor *m = wl_container_of(listener, m, frame);
@ -1784,6 +1772,8 @@ rendermon(struct wl_listener *listener, void *data)
clock_gettime(CLOCK_MONOTONIC, &now); clock_gettime(CLOCK_MONOTONIC, &now);
/* Do not render if any XDG clients have an outstanding resize. */ /* Do not render if any XDG clients have an outstanding resize. */
Client *c;
int render = 1;
wl_list_for_each(c, &stack, slink) { wl_list_for_each(c, &stack, slink) {
if (c->resize) { if (c->resize) {
wlr_surface_send_frame_done(WLR_SURFACE(c), &now); wlr_surface_send_frame_done(WLR_SURFACE(c), &now);
@ -1833,11 +1823,11 @@ resize(Client *c, int x, int y, int w, int h, int interact)
* compositor, you'd wait for the client to prepare a buffer at * compositor, you'd wait for the client to prepare a buffer at
* the new size, then commit any movement that was prepared. * the new size, then commit any movement that was prepared.
*/ */
struct wlr_box *bbox = interact ? &sgeom : &c->mon->w;
c->geom.x = x; c->geom.x = x;
c->geom.y = y; c->geom.y = y;
c->geom.width = w; c->geom.width = w;
c->geom.height = h; c->geom.height = h;
struct wlr_box *bbox = interact ? &sgeom : &c->mon->w;
applybounds(c, bbox); applybounds(c, bbox);
/* wlroots makes this a no-op if size hasn't changed */ /* wlroots makes this a no-op if size hasn't changed */
#ifdef XWAYLAND #ifdef XWAYLAND
@ -1854,8 +1844,6 @@ resize(Client *c, int x, int y, int w, int h, int interact)
void void
run(char *startup_cmd) run(char *startup_cmd)
{ {
pid_t startup_pid = -1;
/* Add a Unix socket to the Wayland display. */ /* Add a Unix socket to the Wayland display. */
const char *socket = wl_display_add_socket_auto(dpy); const char *socket = wl_display_add_socket_auto(dpy);
if (!socket) if (!socket)
@ -1880,8 +1868,10 @@ run(char *startup_cmd)
/* Set the WAYLAND_DISPLAY environment variable to our socket and run the /* Set the WAYLAND_DISPLAY environment variable to our socket and run the
* startup command if requested. */ * startup command if requested. */
setenv("WAYLAND_DISPLAY", socket, 1); setenv("WAYLAND_DISPLAY", socket, 1);
pid_t startup_pid = -1;
if (startup_cmd) { if (startup_cmd) {
startup_pid = fork(); pid_t startup_pid = fork();
if (startup_pid < 0) if (startup_pid < 0)
EBARF("startup: fork"); EBARF("startup: fork");
if (startup_pid == 0) { if (startup_pid == 0) {
@ -1889,6 +1879,7 @@ run(char *startup_cmd)
EBARF("startup: execl"); EBARF("startup: execl");
} }
} }
/* Run the Wayland event loop. This does not return until you exit the /* Run the Wayland event loop. This does not return until you exit the
* compositor. Starting the backend rigged up all of the necessary event * compositor. Starting the backend rigged up all of the necessary event
* loop configuration to listen to libinput events, DRM events, generate * loop configuration to listen to libinput events, DRM events, generate
@ -1962,11 +1953,9 @@ setlayout(const Arg *arg)
void void
setmfact(const Arg *arg) setmfact(const Arg *arg)
{ {
float f;
if (!arg || !selmon->lt[selmon->sellt]->arrange) if (!arg || !selmon->lt[selmon->sellt]->arrange)
return; return;
f = arg->f < 1.0 ? arg->f + selmon->mfact : arg->f - 1.0; float f = arg->f < 1.0 ? arg->f + selmon->mfact : arg->f - 1.0;
if (f < 0.1 || f > 0.9) if (f < 0.1 || f > 0.9)
return; return;
selmon->mfact = f; selmon->mfact = f;
@ -2271,11 +2260,10 @@ togglefloating(const Arg *arg)
void void
toggletag(const Arg *arg) toggletag(const Arg *arg)
{ {
unsigned int newtags;
Client *sel = selclient(); Client *sel = selclient();
if (!sel) if (!sel)
return; return;
newtags = sel->tags ^ (arg->ui & TAGMASK); unsigned int newtags = sel->tags ^ (arg->ui & TAGMASK);
if (newtags) { if (newtags) {
sel->tags = newtags; sel->tags = newtags;
focusclient(focustop(selmon), 1); focusclient(focustop(selmon), 1);
@ -2469,13 +2457,13 @@ configurex11(struct wl_listener *listener, void *data)
void void
createnotifyx11(struct wl_listener *listener, void *data) createnotifyx11(struct wl_listener *listener, void *data)
{ {
struct wlr_xwayland_surface *xwayland_surface = data;
Client *c; Client *c;
wl_list_for_each(c, &clients, link) wl_list_for_each(c, &clients, link)
if (c->isfullscreen && VISIBLEON(c, c->mon)) if (c->isfullscreen && VISIBLEON(c, c->mon))
setfullscreen(c, 0); setfullscreen(c, 0);
/* Allocate a Client for this surface */ /* Allocate a Client for this surface */
struct wlr_xwayland_surface *xwayland_surface = data;
c = xwayland_surface->data = calloc(1, sizeof(*c)); c = xwayland_surface->data = calloc(1, sizeof(*c));
c->surface.xwayland = xwayland_surface; c->surface.xwayland = xwayland_surface;
c->type = xwayland_surface->override_redirect ? X11Unmanaged : X11Managed; c->type = xwayland_surface->override_redirect ? X11Unmanaged : X11Managed;
@ -2502,10 +2490,8 @@ Atom
getatom(xcb_connection_t *xc, const char *name) getatom(xcb_connection_t *xc, const char *name)
{ {
Atom atom = 0; Atom atom = 0;
xcb_intern_atom_cookie_t cookie;
xcb_intern_atom_reply_t *reply; xcb_intern_atom_reply_t *reply;
xcb_intern_atom_cookie_t cookie = xcb_intern_atom(xc, 0, strlen(name), name);
cookie = xcb_intern_atom(xc, 0, strlen(name), name);
if ((reply = xcb_intern_atom_reply(xc, cookie, NULL))) if ((reply = xcb_intern_atom_reply(xc, cookie, NULL)))
atom = reply->atom; atom = reply->atom;
free(reply); free(reply);
@ -2517,23 +2503,25 @@ void
renderindependents(struct wlr_output *output, struct timespec *now) renderindependents(struct wlr_output *output, struct timespec *now)
{ {
Client *c; Client *c;
struct render_data rdata;
struct wlr_box geom;
wl_list_for_each_reverse(c, &independents, link) { wl_list_for_each_reverse(c, &independents, link) {
geom.x = c->surface.xwayland->x; struct wlr_box geom = {
geom.y = c->surface.xwayland->y; .x = c->surface.xwayland->x,
geom.width = c->surface.xwayland->width; .y = c->surface.xwayland->y,
geom.height = c->surface.xwayland->height; .width = c->surface.xwayland->width,
.height = c->surface.xwayland->height,
};
/* Only render visible clients which show on this output */ /* Only render visible clients which show on this output */
if (!wlr_output_layout_intersects(output_layout, output, &geom)) if (!wlr_output_layout_intersects(output_layout, output, &geom))
continue; continue;
rdata.output = output; struct render_data rdata = {
rdata.when = now; .output = output,
rdata.x = c->surface.xwayland->x; .when = now,
rdata.y = c->surface.xwayland->y; .x = c->surface.xwayland->x,
.y = c->surface.xwayland->y,
};
wlr_surface_for_each_surface(c->surface.xwayland->surface, render, &rdata); wlr_surface_for_each_surface(c->surface.xwayland->surface, render, &rdata);
} }
@ -2542,8 +2530,7 @@ renderindependents(struct wlr_output *output, struct timespec *now)
void void
updatewindowtype(Client *c) updatewindowtype(Client *c)
{ {
size_t i; for (size_t i = 0; i < c->surface.xwayland->window_type_len; i++)
for (i = 0; i < c->surface.xwayland->window_type_len; i++)
if (c->surface.xwayland->window_type[i] == netatom[NetWMWindowTypeDialog] || if (c->surface.xwayland->window_type[i] == netatom[NetWMWindowTypeDialog] ||
c->surface.xwayland->window_type[i] == netatom[NetWMWindowTypeSplash] || c->surface.xwayland->window_type[i] == netatom[NetWMWindowTypeSplash] ||
c->surface.xwayland->window_type[i] == netatom[NetWMWindowTypeToolbar] || c->surface.xwayland->window_type[i] == netatom[NetWMWindowTypeToolbar] ||
@ -2583,12 +2570,13 @@ xytoindependent(double x, double y)
* client loses focus, which ensures that unmanaged are only visible on * client loses focus, which ensures that unmanaged are only visible on
* the current tag. */ * the current tag. */
Client *c; Client *c;
struct wlr_box geom;
wl_list_for_each_reverse(c, &independents, link) { wl_list_for_each_reverse(c, &independents, link) {
geom.x = c->surface.xwayland->x; struct wlr_box geom = {
geom.y = c->surface.xwayland->y; .x = c->surface.xwayland->x,
geom.width = c->surface.xwayland->width; .y = c->surface.xwayland->y,
geom.height = c->surface.xwayland->height; .width = c->surface.xwayland->width,
.height = c->surface.xwayland->height,
};
if (wlr_box_contains_point(&geom, x, y)) if (wlr_box_contains_point(&geom, x, y))
return c; return c;
} }