add separate list of clients for focus order
Previously, clicking a client to focus it would change where it was in the tiled layout as well.main
parent
3707e0115a
commit
10bf0ff566
19
dwl.c
19
dwl.c
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@ -55,6 +55,7 @@ typedef struct {
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typedef struct Monitor Monitor;
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typedef struct Monitor Monitor;
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typedef struct {
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typedef struct {
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struct wl_list link;
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struct wl_list link;
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struct wl_list flink;
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struct wlr_xdg_surface *xdg_surface;
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struct wlr_xdg_surface *xdg_surface;
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struct wl_listener map;
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener unmap;
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@ -156,7 +157,8 @@ static struct wlr_renderer *renderer;
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static struct wlr_xdg_shell *xdg_shell;
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static struct wlr_xdg_shell *xdg_shell;
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static struct wl_listener new_xdg_surface;
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static struct wl_listener new_xdg_surface;
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static struct wl_list clients;
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static struct wl_list clients; /* tiling order */
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static struct wl_list fstack; /* focus order */
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static struct wlr_cursor *cursor;
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static struct wlr_cursor *cursor;
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static struct wlr_xcursor_manager *cursor_mgr;
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static struct wlr_xcursor_manager *cursor_mgr;
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@ -394,9 +396,9 @@ focus(Client *c, struct wlr_surface *surface)
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wlr_xdg_toplevel_set_activated(previous, false);
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wlr_xdg_toplevel_set_activated(previous, false);
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}
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}
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
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/* Move the client to the front */
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/* Move the client to the front of the focus stack */
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wl_list_remove(&c->link);
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wl_list_remove(&c->flink);
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wl_list_insert(&clients, &c->link);
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wl_list_insert(&fstack, &c->flink);
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/* Activate the new surface */
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/* Activate the new surface */
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wlr_xdg_toplevel_set_activated(c->xdg_surface, true);
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wlr_xdg_toplevel_set_activated(c->xdg_surface, true);
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/*
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/*
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@ -528,6 +530,7 @@ maprequest(struct wl_listener *listener, void *data)
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/* Insert this client into the list and focus it. */
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/* Insert this client into the list and focus it. */
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c->mon = selmon;
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c->mon = selmon;
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wl_list_insert(&clients, &c->link);
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wl_list_insert(&clients, &c->link);
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wl_list_insert(&fstack, &c->flink);
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focus(c, c->xdg_surface->surface);
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focus(c, c->xdg_surface->surface);
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}
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}
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@ -916,13 +919,14 @@ setup(void)
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new_output.notify = createmon;
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new_output.notify = createmon;
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wl_signal_add(&backend->events.new_output, &new_output);
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wl_signal_add(&backend->events.new_output, &new_output);
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/* Set up our list of clients and the xdg-shell. The xdg-shell is a Wayland
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/* Set up our lists of clients and the xdg-shell. The xdg-shell is a
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* protocol which is used for application windows. For more detail on
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* Wayland protocol which is used for application windows. For more
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* shells, refer to my article:
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* detail on shells, refer to the article:
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*
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*
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* https://drewdevault.com/2018/07/29/Wayland-shells.html
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* https://drewdevault.com/2018/07/29/Wayland-shells.html
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*/
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*/
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wl_list_init(&clients);
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wl_list_init(&clients);
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wl_list_init(&fstack);
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xdg_shell = wlr_xdg_shell_create(wl_display);
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xdg_shell = wlr_xdg_shell_create(wl_display);
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new_xdg_surface.notify = createnotify;
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new_xdg_surface.notify = createnotify;
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wl_signal_add(&xdg_shell->events.new_surface,
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wl_signal_add(&xdg_shell->events.new_surface,
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@ -1035,6 +1039,7 @@ unmapnotify(struct wl_listener *listener, void *data)
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/* Called when the surface is unmapped, and should no longer be shown. */
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/* Called when the surface is unmapped, and should no longer be shown. */
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Client *c = wl_container_of(listener, c, unmap);
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Client *c = wl_container_of(listener, c, unmap);
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wl_list_remove(&c->link);
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wl_list_remove(&c->link);
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wl_list_remove(&c->flink);
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}
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}
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Client *
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Client *
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