use wlr_scene_output_send_frame_done()
parent
52a33a2f1e
commit
2b2f72d7c2
17
dwl.c
17
dwl.c
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@ -262,7 +262,6 @@ static void pointerfocus(Client *c, struct wlr_surface *surface,
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static void printstatus(void);
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static void printstatus(void);
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static void quit(const Arg *arg);
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static void quit(const Arg *arg);
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static void quitsignal(int signo);
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static void quitsignal(int signo);
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static void rendered(struct wlr_surface *surface, int sx, int sy, void *data);
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static void rendermon(struct wl_listener *listener, void *data);
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static void rendermon(struct wl_listener *listener, void *data);
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static void resize(Client *c, int x, int y, int w, int h, int interact);
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static void resize(Client *c, int x, int y, int w, int h, int interact);
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static void run(char *startup_cmd);
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static void run(char *startup_cmd);
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@ -1605,13 +1604,6 @@ quitsignal(int signo)
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quit(NULL);
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quit(NULL);
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}
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}
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void
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rendered(struct wlr_surface *surface, int sx, int sy, void *data)
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{
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struct timespec *now = data;
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wlr_surface_send_frame_done(surface, now);
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}
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void
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void
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rendermon(struct wl_listener *listener, void *data)
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rendermon(struct wl_listener *listener, void *data)
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{
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{
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@ -1631,14 +1623,7 @@ rendermon(struct wl_listener *listener, void *data)
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/* Let clients know a frame has been rendered */
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/* Let clients know a frame has been rendered */
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clock_gettime(CLOCK_MONOTONIC, &now);
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clock_gettime(CLOCK_MONOTONIC, &now);
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wl_list_for_each(c, &clients, link)
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wlr_scene_output_send_frame_done(m->scene_output, &now);
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if (VISIBLEON(c, c->mon))
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client_for_each_surface(c, rendered, &now);
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for (i = 0; i < LENGTH(m->layers); i++)
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wl_list_for_each(layer, &m->layers[i], link)
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wlr_layer_surface_v1_for_each_surface(layer->layer_surface, rendered, &now);
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}
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}
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void
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void
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