use size_t for lengths

main
Guido Cella 2020-09-05 18:29:39 +02:00
parent 9743778d09
commit 52a4d3a1e5
1 changed files with 4 additions and 4 deletions

8
dwl.c
View File

@ -409,7 +409,7 @@ applyexclusive(struct wlr_box *usable_area,
edges[3].negative_axis = &usable_area->width; edges[3].negative_axis = &usable_area->width;
edges[3].margin = margin_right; edges[3].margin = margin_right;
for (unsigned int i = 0; i < LENGTH(edges); ++i) { for (size_t i = 0; i < LENGTH(edges); ++i) {
if ((anchor == edges[i].singular_anchor || anchor == edges[i].anchor_triplet) if ((anchor == edges[i].singular_anchor || anchor == edges[i].anchor_triplet)
&& exclusive + edges[i].margin > 0) { && exclusive + edges[i].margin > 0) {
if (edges[i].positive_axis) if (edges[i].positive_axis)
@ -585,7 +585,7 @@ arrangelayers(Monitor *m)
&usable_area, false); &usable_area, false);
// Find topmost keyboard interactive layer, if such a layer exists // Find topmost keyboard interactive layer, if such a layer exists
for (unsigned int i = 0; i < nlayers; ++i) { for (size_t i = 0; i < nlayers; ++i) {
wl_list_for_each_reverse(layersurface, wl_list_for_each_reverse(layersurface,
&m->layers[layers_above_shell[i]], link) { &m->layers[layers_above_shell[i]], link) {
if (layersurface->layer_surface->current.keyboard_interactive && if (layersurface->layer_surface->current.keyboard_interactive &&
@ -820,7 +820,7 @@ createmon(struct wl_listener *listener, void *data)
m->m = *wlr_output_layout_get_box(output_layout, m->wlr_output); m->m = *wlr_output_layout_get_box(output_layout, m->wlr_output);
m->w = m->m; m->w = m->m;
for (unsigned int i = 0; i < nlayers; ++i) { for (size_t i = 0; i < nlayers; ++i) {
wl_list_init(&m->layers[i]); wl_list_init(&m->layers[i]);
} }
} }
@ -1982,7 +1982,7 @@ shouldfocusclients(Monitor *m)
ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY, ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
ZWLR_LAYER_SHELL_V1_LAYER_TOP, ZWLR_LAYER_SHELL_V1_LAYER_TOP,
}; };
for (unsigned int i = 0; i < LENGTH(layers_above_shell); ++i) for (size_t i = 0; i < LENGTH(layers_above_shell); ++i)
wl_list_for_each(layersurface, &m->layers[layers_above_shell[i]], link) wl_list_for_each(layersurface, &m->layers[layers_above_shell[i]], link)
if (layersurface->layer_surface->current.keyboard_interactive && if (layersurface->layer_surface->current.keyboard_interactive &&
!layersurface->unmapping) !layersurface->unmapping)