Restore floating win position after mon add

Compensate the coordinate changes when adding a new monitor.

Every test so far confirms that monitors are always added to the left,
on top of the list, so every floating window's x coordinate has to be
incremented by the width of the new monitor.
main
Stivvo 2020-09-12 00:13:05 +02:00
parent 0bb25a73ec
commit 537ad7e3fd
1 changed files with 18 additions and 0 deletions

18
dwl.c
View File

@ -195,6 +195,7 @@ static void applyexclusive(struct wlr_box *usable_area, uint32_t anchor,
int32_t margin_bottom, int32_t margin_left);
static void applyrules(Client *c);
static void arrange(Monitor *m);
static void arrangefloat(Monitor *m, int sign);
static void arrangelayer(Monitor *m, struct wl_list *list,
struct wlr_box *usable_area, bool exclusive);
static void arrangelayers(Monitor *m);
@ -469,6 +470,17 @@ arrange(Monitor *m)
/* XXX recheck pointer focus here... or in resize()? */
}
void
arrangefloat(Monitor *m, int sign)
{
Client *c;
wl_list_for_each(c, &clients, link) {
if (c->isfloating)
resize(c, c->geom.x + m->w.width * sign, c->geom.y,
c->geom.width, c->geom.height, 0);
}
}
void
arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, bool exclusive)
{
@ -693,6 +705,7 @@ cleanupmon(struct wl_listener *listener, void *data)
free(m);
updatemons();
arrangefloat(m, -1);
}
void
@ -821,6 +834,11 @@ createmon(struct wl_listener *listener, void *data)
/* When adding monitors, the geometries of all monitors must be updated */
updatemons();
wl_list_for_each(m, &mons, link) {
/* the first monitor in the list is the most recently added */
arrangefloat(m, 1);
return;
}
}
void