calculate resize based just on cursor/window
This eliminates the need for grab_height and grab_width.main
parent
996738a5e6
commit
749880cedd
14
dwl.c
14
dwl.c
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@ -176,7 +176,6 @@ static struct wl_list keyboards;
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static unsigned int cursor_mode;
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static Client *grabbed_client;
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static double grabsx, grabsy;
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static int grab_width, grab_height;
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static struct wlr_output_layout *output_layout;
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static struct wl_list mons;
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@ -566,10 +565,9 @@ motionnotify(uint32_t time)
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* compositor, you'd wait for the client to prepare a buffer at
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* the new size, then commit any movement that was prepared.
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*/
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double dx = cursor->x - grabsx;
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double dy = cursor->y - grabsy;
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wlr_xdg_toplevel_set_size(grabbed_client->xdg_surface,
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grab_width + dx, grab_height + dy);
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cursor->x - grabbed_client->x,
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cursor->y - grabbed_client->y);
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return;
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}
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@ -643,12 +641,6 @@ moveresize(Client *c, unsigned int mode)
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/* This function sets up an interactive move or resize operation, where the
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* compositor stops propagating pointer events to clients and instead
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* consumes them itself, to move or resize windows. */
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struct wlr_surface *focused_surface =
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seat->pointer_state.focused_surface;
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if (c->xdg_surface->surface != focused_surface) {
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/* Deny move/resize requests from unfocused clients. */
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return;
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}
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grabbed_client = c;
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cursor_mode = mode;
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struct wlr_box sbox;
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@ -660,8 +652,6 @@ moveresize(Client *c, unsigned int mode)
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grabsx = cursor->x + sbox.x;
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grabsy = cursor->y + sbox.y;
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}
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grab_width = sbox.width;
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grab_height = sbox.height;
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}
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void
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