use pointer math in xytonode()
parent
b86fcf6504
commit
a48ce99e6a
6
dwl.c
6
dwl.c
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@ -2344,11 +2344,11 @@ xytonode(double x, double y, struct wlr_surface **psurface,
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struct wlr_surface *surface = NULL;
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struct wlr_surface *surface = NULL;
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Client *c = NULL;
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Client *c = NULL;
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LayerSurface *l = NULL;
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LayerSurface *l = NULL;
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int i;
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const int *layer;
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int focus_order[] = { LyrOverlay, LyrTop, LyrFloat, LyrTile, LyrBottom, LyrBg };
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int focus_order[] = { LyrOverlay, LyrTop, LyrFloat, LyrTile, LyrBottom, LyrBg };
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for (i = 0; i < LENGTH(focus_order); i++) {
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for (layer = focus_order; layer < END(focus_order); layer++) {
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if ((node = wlr_scene_node_at(layers[focus_order[i]], x, y, nx, ny))) {
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if ((node = wlr_scene_node_at(layers[*layer], x, y, nx, ny))) {
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if (node->type == WLR_SCENE_NODE_SURFACE)
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if (node->type == WLR_SCENE_NODE_SURFACE)
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surface = wlr_scene_surface_from_node(node)->surface;
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surface = wlr_scene_surface_from_node(node)->surface;
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/* Walk the tree to find a node that knows the client */
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/* Walk the tree to find a node that knows the client */
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