remove goto when the border is 0
Rendering 0-dimension rectangles no longer crashes wlroots.main
parent
2eaa8c6de3
commit
ba1540c3d0
3
dwl.c
3
dwl.c
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@ -1721,8 +1721,6 @@ renderclients(Monitor *m, struct timespec *now)
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ox = c->geom.x, oy = c->geom.y;
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ox = c->geom.x, oy = c->geom.y;
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wlr_output_layout_output_coords(output_layout, m->wlr_output,
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wlr_output_layout_output_coords(output_layout, m->wlr_output,
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&ox, &oy);
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&ox, &oy);
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if (c->bw == 0)
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goto render;
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w = surface->current.width;
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w = surface->current.width;
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h = surface->current.height;
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h = surface->current.height;
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@ -1741,7 +1739,6 @@ renderclients(Monitor *m, struct timespec *now)
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m->wlr_output->transform_matrix);
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m->wlr_output->transform_matrix);
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}
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}
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render:
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/* This calls our render function for each surface among the
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/* This calls our render function for each surface among the
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* xdg_surface's toplevel and popups. */
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* xdg_surface's toplevel and popups. */
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rdata.output = m->wlr_output;
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rdata.output = m->wlr_output;
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