implement floating windows

main
Devin J. Pohly 2020-04-23 19:23:57 -05:00
parent e447cd0215
commit c03081d85d
2 changed files with 24 additions and 4 deletions

View File

@ -38,10 +38,12 @@ static const Key keys[] = {
{ MODKEY, XKB_KEY_k, focusstack, {.i = -1} }, { MODKEY, XKB_KEY_k, focusstack, {.i = -1} },
{ MODKEY, XKB_KEY_t, setlayout, {.v = &layouts[0]} }, { MODKEY, XKB_KEY_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XKB_KEY_f, setlayout, {.v = &layouts[1]} }, { MODKEY, XKB_KEY_f, setlayout, {.v = &layouts[1]} },
{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_space, togglefloating, {0} },
{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_Q, quit, {0} }, { MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_Q, quit, {0} },
}; };
static const Button buttons[] = { static const Button buttons[] = {
{ MODKEY, BTN_LEFT, movemouse, {0} }, { MODKEY, BTN_LEFT, movemouse, {0} },
{ MODKEY, BTN_RIGHT, resizemouse, {0} }, { MODKEY, BTN_MIDDLE, togglefloating, {0} },
{ MODKEY, BTN_RIGHT, resizemouse, {0} },
}; };

22
dwl.c
View File

@ -64,6 +64,7 @@ typedef struct {
struct wl_listener request_resize; struct wl_listener request_resize;
Monitor *mon; Monitor *mon;
int x, y; /* layout-relative */ int x, y; /* layout-relative */
int isfloating;
} Client; } Client;
typedef struct { typedef struct {
@ -147,6 +148,7 @@ static void setlayout(const Arg *arg);
static void setup(void); static void setup(void);
static void spawn(const Arg *arg); static void spawn(const Arg *arg);
static void tile(Monitor *m); static void tile(Monitor *m);
static void togglefloating(const Arg *arg);
static void unmapnotify(struct wl_listener *listener, void *data); static void unmapnotify(struct wl_listener *listener, void *data);
static Client *xytoclient(double x, double y, static Client *xytoclient(double x, double y,
struct wlr_surface **surface, double *sx, double *sy); struct wlr_surface **surface, double *sx, double *sy);
@ -649,6 +651,9 @@ movemouse(const Arg *arg)
cursor_mode = CurMove; cursor_mode = CurMove;
grabsx = cursor->x - c->x; grabsx = cursor->x - c->x;
grabsy = cursor->y - c->y; grabsy = cursor->y - c->y;
/* Float the window */
if (!grabc->isfloating && selmon->lt[selmon->sellt]->arrange)
grabc->isfloating = 1;
} }
void void
@ -804,6 +809,9 @@ resizemouse(const Arg *arg)
/* Prepare for resizing client in motionnotify */ /* Prepare for resizing client in motionnotify */
grabc = c; grabc = c;
cursor_mode = CurResize; cursor_mode = CurResize;
/* Float the window */
if (!grabc->isfloating && selmon->lt[selmon->sellt]->arrange)
grabc->isfloating = 1;
} }
void void
@ -1025,7 +1033,7 @@ tile(Monitor *m)
struct wlr_box ca; struct wlr_box ca;
wl_list_for_each(c, &clients, link) { wl_list_for_each(c, &clients, link) {
if (VISIBLEON(c, m)) if (VISIBLEON(c, m) && !c->isfloating)
n++; n++;
} }
if (n == 0) if (n == 0)
@ -1037,7 +1045,7 @@ tile(Monitor *m)
mw = m->ww; mw = m->ww;
i = my = ty = 0; i = my = ty = 0;
wl_list_for_each(c, &clients, link) { wl_list_for_each(c, &clients, link) {
if (!VISIBLEON(c, m)) if (!VISIBLEON(c, m) || c->isfloating)
continue; continue;
wlr_xdg_surface_get_geometry(c->xdg_surface, &ca); wlr_xdg_surface_get_geometry(c->xdg_surface, &ca);
if (i < m->nmaster) { if (i < m->nmaster) {
@ -1053,6 +1061,16 @@ tile(Monitor *m)
} }
} }
void
togglefloating(const Arg *arg)
{
Client *sel = selclient();
if (!sel)
return;
/* return if fullscreen */
sel->isfloating = !sel->isfloating /* || sel->isfixed */;
}
void void
unmapnotify(struct wl_listener *listener, void *data) unmapnotify(struct wl_listener *listener, void *data)
{ {