remove togglefullscreen keybinding

Distribute it as a patch like in dwm since graphical applications
usually provide their own keybinding; I guess it's only for terminals.

Note that even though these commits don't let you open multiple windows
in fullscreen and cycle between them like in dwm, with just
fullscreennotify spawning new windows or changing tag would still exit
fullscreen automatically, but you would have to toggle fullscreen twice
when switching back to the fullscreen window to enter fullscreen again,
so this is better since it avoids that.
main
Guido Cella 2020-12-19 18:23:23 +01:00
parent 14ce016213
commit c89de53de3
2 changed files with 0 additions and 9 deletions

View File

@ -75,7 +75,6 @@ static const Key keys[] = {
{ MODKEY, XKB_KEY_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XKB_KEY_space, setlayout, {0} },
{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_space, togglefloating, {0} },
{ MODKEY, XKB_KEY_e, togglefullscreen, {0} },
{ MODKEY, XKB_KEY_0, view, {.ui = ~0} },
{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_parenright, tag, {.ui = ~0} },
{ MODKEY, XKB_KEY_comma, focusmon, {.i = -1} },

8
dwl.c
View File

@ -278,7 +278,6 @@ static void tag(const Arg *arg);
static void tagmon(const Arg *arg);
static void tile(Monitor *m);
static void togglefloating(const Arg *arg);
static void togglefullscreen(const Arg *arg);
static void toggletag(const Arg *arg);
static void toggleview(const Arg *arg);
static void unmaplayersurface(LayerSurface *layersurface);
@ -1053,13 +1052,6 @@ destroyxdeco(struct wl_listener *listener, void *data)
free(d);
}
void
togglefullscreen(const Arg *arg)
{
Client *sel = selclient();
setfullscreen(sel, !sel->isfullscreen);
}
void
setfullscreen(Client *c, int fullscreen)
{